#include <iostream>
using namespace std;

struct Rectangle {
    int width;
    int height;
};

int main(){
    //here . make a definition to name class and call it conveniently
    // I Understand That
    Rectangle rec;

    rec.width = 1;
    rec.height = 2;

    cout << rec.width << " " << rec.height <<  endl;


return 0;


}